ElevenLabs releases Unity voice agent SDK
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ElevenLabs has released the ElevenAgents Unity SDK, letting Unity scenes connect to its voice agents: players speak through the microphone, NPC voices play through an AudioSource, and sessions are driven by the Conversation API. The same code can run in the Editor, desktop builds, and WebGL; iOS, Android, and XR remain in beta. iOS and Android require microphone permission before starting a session; when WebGL is the current build target, Play Mode is unavailable, so testing must use a desktop target instead.
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- ElevenLabs BlogGive your Unity NPCs a voice with ElevenAgents
ElevenLabs released an ElevenAgents Unity SDK that connects a Unity scene to an ElevenLabs voice agent, listening through the player's microphone, playing the agent's voice through an AudioSource, and running the session via the Conversation API. The same code runs in the Editor, desktop builds, and WebGL, with iOS, Android, and XR in beta. The SDK supports dynamic variables, overrides, contextual updates, client tools, and main-thread events, and is installed via the git URL https://github.com/elevenlabs/unity.git#v0.1.0.
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