World Labs releases Atlas real-time exploration preview Frameboy
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World Labs released the research preview Frameboy, letting users explore worlds generated by the Atlas world model in real time through a browser: when users control the camera, cloud GPUs stream the visuals to the browser at up to 15 fps. World Labs said Frameboy currently must run on high-performance cloud GPU servers, and its cost is higher than local rendering. The real-time capability is also integrated into the web app Viewfinder, where users can build scenes frame by frame and then explore them in real time with the Frameboy overlay; Viewfinder is currently in closed beta and requires joining a waitlist.
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- World Labs BlogFrameboy: Atlas in Real-time
The team behind Atlas, an autoregressive world model that generates frames one at a time with pixel-perfect camera control, released Frameboy, a research preview that streams frames from cloud GPUs to a browser at up to 15 fps as the user controls the camera. Frameboy serves a highly optimized Atlas variant, and the real-time capability is also integrated into Viewfinder, a web app (currently in closed beta) for building scenes frame-by-frame and exploring them live via a streaming Frameboy overlay. The post argues that faster generation lowers the cost of a "bad idea" and shifts interaction from cautious manual prompting toward intuitive exploration.
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