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Anthropic bans Claude Code from reproducing existing games, developers say they were wrongly rejected

4 reports4 sources3 days agoUpdated

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Anthropic added two sentences to Claude Code's system prompt, prohibiting it from reproducing others' existing specific video games. Company technical team member Addy Osmani confirmed that these two sentences were added on Opus 5.5, on the grounds that using Claude to infringe intellectual property violates its usage policy. Anthropic says original games, genre games, and games based on users' own designs and assets should still be usable. The rule has been in effect for several days, and according to The Decoder, it is triggered even if the cloned work is renamed or passed off as original. Some developers report that the model has also begun refusing reverse-engineering and software analysis tasks it could previously complete; some switched to Opus 4.8 to continue working, leaving paid client projects stalled; other users say they have encountered problems with original projects. Anthropic has not publicly confirmed whether these refusals are related to the new instruction or to separate cybersecurity restrictions. According to Ars Technica, the rule appears under the name "tengu_heron_brook" in the json file of Claude Code version 2.1.314 released on October 30, and it says the rule is unlikely to stop the broader trend of AI copying existing games.

AI overview based on source reports · Updated 3 days ago

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Nov 3
  1. The Decoder
    Anthropic cracks down on game cloning in Claude Code after wave of AI-built knockoffs

    Anthropic is blocking Claude Code from recreating existing video games, with employee Addy Osmani confirming on X that two sentences in the system prompt for Opus 5.5 now prevent cloning of others' games, citing usage policy against intellectual property infringement. The rule has been active for several days and applies even when a clone is renamed or presented as original, while users can still build their own games, genre titles, and projects with custom assets. The change follows a wave of AI-powered cloning projects, including unofficial browser ports of titles like Halo and GTA Vice City made with Opus 5.5 and GPT-6 Astra.

  2. Hacker News AI
    Developers are downgrading their AI on purpose – and it's working

    Anthropic's Addy Osmani confirmed on X that the company added two sentences to Claude Code's prompt on Opus 5.5 to steer it away from recreating someone else's specific game, citing its IP usage policy. Developers report that Opus 5.5 is also refusing reverse-engineering and software-analysis tasks it previously handled, with some switching to older Claude models to continue paid client work. Anthropic has not publicly confirmed whether the reverse-engineering refusals are tied to the new instructions or to separate cybersecurity restrictions.

  3. The Verge · AI
    Anthropic clamps down on Claude’s AI video game clones

    Anthropic updated Claude Code's system prompt to stop the tool from recreating existing video games, while still allowing users to build original games, games in a genre, and games from their own designs and assets. Anthropic's Addy Osmani said the company added two sentences to the prompt on Opus 5.5 because using Claude to infringe IP violates its usage policy, and that it will keep iterating to strike the right balance. Anthropic was asked whether it has or will update other Claude system prompts as well.

  4. Ars Technica · AI
    Claude’s new rules against game cloning won’t stop the AI copying boom

    Anthropic added a system prompt rule to Claude Code, reportedly around October 27 and verified in version 2.1.314 released October 30, instructing the model to build original games but not recreate specific existing ones even if renamed. XDA reported the "tengu_heron_brook" rule had other uses in earlier versions and that Claude Opus 5.5 appeared to carry its own separate instructions restricting game recreations. The article argues the change may shield Anthropic from some liability but is unlikely to slow the broader wave of AI-assisted game porting and copying.

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