Hideo Kojima says AI lacks the joy of the creative process
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In an interview with Game*Spark, game producer Hideo Kojima said that although AI can make game development more efficient and help meet deadlines faster, it lacks the joy of "hands-on making" in the creative process. He compared it to painting, model kits, and LEGO, saying the finished product is not where the fun lies—the process is. Hideo Kojima worries that if AI is unrestricted, it could play a key role in the creative field in the future. He believes the next five to ten years are still fine, but after that, the younger generation will need to decide how to respond.
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In an interview with Game*Spark, Hideo Kojima said AI has made game development more efficient and deadlines easier to meet, but he worries that unrestricted AI could eventually take a key role in creative fields and remove the enjoyment of the creative process. He compared creation to model kits, jigsaw puzzles and LEGOs, where the building process is the fun, and said he doesn't want a future where that trial-and-error is lost, though he expects things will be fine for the next five to ten years.
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